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- on exitFrame
- global stink, stank, ogre
- grabbuggy(ogre)
- set stink to the frame
- set pnum to random(7)
- set psound to "bs" & pnum
- setscript(psound)
- sayit(ogre)
- set stig to 1
- puppetSound(0)
- play frame "reward" & random(5)
- go(stink)
- updateStage()
- go("begin")
- end
-